designing for/with/from/as the user*
what makes me a designer and not an artist
designing for people not personas.
Twice upon a time in Yugoslavia
interviewing six people involved in the Yugoslav Wars and contrasting the answers in a speculative history book that questions single stories.
research conducted with designers and colleagues in store and a game designed for the experience team to interact with my research.
in collaboration with Sainsbury's Digital Experience.
a series of workshops conducted with selected audiences in order to open a conversation about contemporary propaganda.
research groups: Goldsmiths Anti Imperialist Society and The Unity of Faiths Foundation.
in collaboration with RCA students.
Two games that deconstruct the main elements of two different professions.
I have tested the game with different groups to develop its rules, interactions and educational elements.
in collaboration with Sai School of Harrow, TUFF and my wonderful brother who has played the game
over a million times.
Constructing a fictional radio station to voice the problems of the locals in the Lambeth Walk area and construct collective hope.
in collaboration with Sahar Gerstel, Karol Sielski, Kento Ito and Innovation Unit.